MyScene.java
private void click ()
{
if (! stopped)
t.suspend ();
else
t.resume();
stopped = ! stopped;
}
MyThread t;
boolean stopped;
public void run() {
MyThread t = new MyThread (this);
t.start ();
this.bunny2.addMouseButtonListener(new MouseButtonListener() {
public void mouseButtonClicked(final MouseButtonEvent e) {
MyScene.this.bunny2.say("hello");
click ();
}
});
}
MyThread.java
import org.alice.apis.moveandturn.*;
public class MyThread extends Thread
{
private MyScene scene;
public MyThread (MyScene s)
{
scene = s;
}
public void run ()
{
while (true)
{
// import org.alice.apis.moveandturn.*;
scene.bunny2.move (MoveDirection.FORWARD, 2.0);
scene.bunny2.turn (TurnDirection.RIGHT, 0.333);
}
}
}